Hello everybody! I’m Evan of Aurchitect Audio Software.

This month’s newsletter spans a little more than a month of work, but it’s worth the wait.

Bug fix updates now available

After the addition of the automated crash reporting system in the previous release, I analyzed the reports and found some crashes people were experiencing that were easy to fix. I added a few features where I could, and snuck in some UI updates as well. All in all, you’ll work better with these latest versions of the apps.

Triumph has been updated to version 2.6.1
Myriad has been updated to version 4.1.1
Spectre has been updated to version 1.9.2
Loop Editor has been updated to version 2.2.2
“What’s New” videos available on YouTube channel
2-minute videos demonstrating the changes in each app

These are my first attempts at doing “screencasts”, and I think they’re going to be a great way to demonstrate “how to do things” in each app, replacing the cumbersome manuals. I would rather users “see how to do it” as opposed to “read about how to do it”. I won’t do these for every bug fix version, mostly for minor and major versions.

You can directly access the video from the “What’s New” command in the ”Help” menu in each app.

Aurchitect products are leaving the Mac App Store
First and most importantly, let me detail what this means for the products.
➔ I will be able to implement features I have been stuck not being able to do.
➔ I can develop faster with less administrative overhead.
➔ I can deliver updates immediately.
➔ You get to choose whether you follow stable or beta releases.
I’m not fully removing the apps from the Mac App Store - just yet. They will simply no longer receive updates.
If you have purchased one of the Pro Apps from the Mac App Store...
1️⃣ Download the latest version of the app from aurchitect.com
2️⃣ Unzip the archive, but don't move the app to the Applications folder just yet
3️⃣ Launch the app
4️⃣ Select “Convert App Store Version...” from the application menu
If you don’t see it, then the app can’t find a valid version of the Mac App Store copy in the Applications folder. Double check that and try again.
5️⃣ Enter your name and email, and click “Convert”.
After a few seconds, your new license key will be automatically installed.
6️⃣ Remove the Mac App Store copy from your Applications folder
7️⃣ Move the licensed copy of the app to your Applications folder
*️⃣ Pat yourself on the back for a job well done!
If you have any issues with this process, please let me know.
If you’re curious about the reasons why the apps are leaving the Mac App Store...
➔ Apple's security & sandboxing rules are holding the products back. I want to implement what I think are really simple and important features, like AppleScript recording, save in-place, renaming files, recalling files, network audio without needing special privileges, etc. No matter how hard I pushed, Apple would not change them or allow me to work around them.
➔ Managing two different builds of the app is a pain in the.
➔ Apple offers no analytics to speak of, and the reporting of anything is days behind when it actually happens. Third-party offerings are much more robust.
➔ The review process, even though it’s certainly faster than it was before, delays all things and makes it impossible to do quick turnarounds.
➔ There’s no support for trial periods. For apps involving this kind of investment and power, I am not ok with a potential customer not getting to try it out before buying it.
➔ User ratings are dangerous with large productivity apps. Even a simple misunderstanding feels like an one star rating waiting to happen.
➔ There’s no way to know who my customers are. It’s best for me and the products to have personal contact with my customers, not just their money.
➔ The money delivery is 30+ days delayed. This is not helpful when starting up a company.
➔ The "iCloud storage" privilege isn’t worth the extra work and limitations. My customers know how to manage their own storage and media files, and they don’t (and shouldn’t) follow Apple’s stringent rules.
➔ The products have consistently had 50% more direct sales than Mac App Store sales.
➔ When the Mac App Store started, it was an opportunity to use it as an advertising platform because it was new and many eyes were on it. That’s not the case anymore, and it turns out that not a lot of audio professionals look for their major productivity tools there anyway.
➔ There’s absolutely no way to implement alternate licensing styles.
I’m not alone: Some great software companies like Panic (Coda, Transmit), Bohemian Coding (Sketch), and Bare Bones Software (BBEdit) have left the Mac App Store for similar reasons, and major apps like Photoshop, Illustrator, PowerPoint, Word, Parallels and many others never joined in the first place.
➔ And after all this, 30% is a huge cut for Apple to take.
In order to make the products better and to be able to move forward with features I want to add and you’ve asked for, I refuse to be held back by the restrictions and complexity that is the Mac App Store. So from now on, I’ll be selling and managing the distribution of the apps on my own.
If you have any questions or problems, please let me know.
Thank you so much for being patient in this rather complex transition. Your loyalty, assistance, and understanding does not go unappreciated. I'm excited to move forward, and I hope you are too.
Sincerely,

Evan Olcott
Chief Aurchitect
evan.olcott@aurchitect.com